This theme plays during mission briefings for Missions 1 through 12 of the campaign, and it is replaced by "Second Strike" during the briefing for Mission 13.Ĭomposed and arranged by Tetsukazu Nakanishi. This is the theme of the title menu.Ĭomposed and arranged by Tetsukazu Nakanishi. This song plays during the second cutscene in the game's story, where the player is caught up on the events that have happened thus far in the Continental War.Ĭomposed and arranged by Tetsukazu Nakanishi. This song is a very short remix of Blue Skies, and plays during the intro cutscene of the game.Ĭomposed and arranged by Keiki Kobayashi. His works in this soundtrack would net him the ascension to status as the Namco Sound Team's director in games to come.Ĭomposed and arranged by Tetsukazu Nakanishi. Despite having little experience in music composition, Kobayashi demonstrated a raw talent at it, which would come to a climax with what is widely considered to be his most important piece, " Megalith -Agnus Dei-". Of note is the fact that inexperienced music composer Keiki Kobayashi joined the Namco Sound Team during the development of Ace Combat 04, which was his first major production.
All of these elements would thereafter become the norm for Ace Combat games to come.
As well, Ace Combat 04 holds the title of the first flight simulator in history to employ a Latin chorus. The soundtrack is considered a major turning point for the series, as it combines a sweeping combination of orchestral, synthesizer and rock elements. The soundtrack contains a total of 48 songs, divided evenly into two discs Disc 1 features the menu and in-game music that plays until the 12th campaign mission, while Disc 2 features the music that plays in the remainder of the missions as well as all of the interludes and other miscellaneous areas.